<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cyber Survivor Devlog - itch.io</title><link>https://tylertech.itch.io/cyber-survivor</link><description>​Cyber Survivor a top-down roguelite in Python + Pygame. *almost* All graphics and audio procedurally generated.</description><item><guid>https://tylertech.itch.io/cyber-survivor/devlog/1482574/post-launch-update</guid><title>Post Launch Update!</title><link>https://tylertech.itch.io/cyber-survivor/devlog/1482574/post-launch-update</link><pubDate>Mon, 06 Apr 2026 20:30:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Cyber Survivor v0.9.10 Patch Notes Hey everyone! Big update just dropped. This one touches a lot: UI overhaul, leaderboard rework, boss balance, a new laser attack, and a proper victory credits sequen...</p>]]></description></item><item><guid>https://tylertech.itch.io/cyber-survivor/devlog/1481360/going-live-to-the-public</guid><title>Going live to the public!</title><link>https://tylertech.itch.io/cyber-survivor/devlog/1481360/going-live-to-the-public</link><pubDate>Mon, 06 Apr 2026 04:13:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NTM4NDA0LnBuZw==/400x224%23c/Chdlpk.png"/><p>Hey everyone, I’ve been spending a ton of time this easter weekend working on adding features and playtesting, squashing bugs and shipping patches. I am just one person, but I think I’ve got it to...</p>]]></description></item></channel></rss>